For Animations where I do not need a full 3d scene or lack a sufficient photo, I simply build an image by expanding a part of a photo.
If I need to I can also add 3d objects into the final image just as easy as I add the animated character with shadows casting on the floor as they are calculated onto an invisible simplified geometry of the scene. Post filtering is done in Blender as usual.
Below is a full size image of the final.
If I need to I can also add 3d objects into the final image just as easy as I add the animated character with shadows casting on the floor as they are calculated onto an invisible simplified geometry of the scene. Post filtering is done in Blender as usual.
Below is a full size image of the final.

